# GenioPlus > AI sprite-sheet pipeline for 2D game developers: upload one character image, generate an animation with AI, extract keyframes, and export a game-ready transparent sprite sheet for Unity, Godot, GameMaker or RPG Maker. Background removal, the cutout editor, frame extraction and sheet assembly cost no credits; AI generation is paid (subscription or one-time credit packs). Scene part detection is free — credits are only spent on the parts you generate. ## Tools - [Animation sprite sheet](https://genioplus.com/en/workspace/animation): turn one character image into an animated sprite sheet (idle, walk, slash, jump, cast, hit) - [Character generation](https://genioplus.com/en/workspace/character): 8-direction / 45° isometric character sets from a description or a single image - [Scene asset extraction](https://genioplus.com/en/workspace/scene): detect the buildings, props and trees inside a game scene and regenerate each as a standalone asset - [Background remover](https://genioplus.com/en/workspace/bgremove): batch background removal in the browser, no credits spent - [4K upscaler](https://genioplus.com/en/workspace/upscale): generative upscale that redraws detail rather than sharpening - [Mesh cleanup](https://genioplus.com/en/workspace/retopo): quad retopology, decimation, UV unwrap and texture baking for a generated or scanned model, entirely in the browser, no credits - [T-pose splitter](https://genioplus.com/en/workspace/tpose): redraw a character in T-pose and split its weapon, shield and gear into separate transparent PNGs, up to ten characters per run, ready for 3D reconstruction or 2D rigging - [Image to 3D](https://genioplus.com/en/workspace/image-to-3d): turn one reference image into a textured GLB model (ByteDance Seed3D 2.0) ## Tutorials - [Quick Start — From One Image to a Sprite Sheet in 5 Minutes](https://genioplus.com/en/tutorial/quick-start): The fastest path from uploading a single character image to exporting a walk or attack sprite sheet, in four steps. - [Animation Sprite Sheet — The Complete Guide](https://genioplus.com/en/tutorial/animation-sprite-sheet): Every option in the animation sprite sheet tool, step by step — upload and cutout editing, prompt writing, keyframe strategies, green cleanup, and layout controls. - [Character Generation — Directional Characters from Text or an Image](https://genioplus.com/en/tutorial/character-generation): How to generate 4- or 8-direction isometric character sets from a text description or your own character image, plus the style and quality options. - [3D → Sprite — Baking a Rigged Model Into a Multi-Direction Sheet](https://genioplus.com/en/tutorial/3d-to-sprite): Upload a rigged GLB, pick an animation, and get a 4, 8, or 16-direction sprite sheet. Rendering runs on your own GPU in the browser and costs no credits. - [Scene Asset Extraction — Turning One Background into Individual Assets](https://genioplus.com/en/tutorial/scene-asset-extraction): Upload a game scene and AI detects the parts it contains — trees, buildings, rocks — then extracts the ones you pick as standalone assets. Detection is free. - [Background Remover — Batch Processing, Free, in Your Browser](https://genioplus.com/en/tutorial/background-remover): How to batch-upload images, remove their backgrounds, and download a ZIP — plus the detail protection slider and the manual editing tools (wand, restore, eraser). - [4K Upscale — Growing Resolution While Regenerating Detail](https://genioplus.com/en/tutorial/upscale-4k): How to use the upscaler that regenerates fine detail with AI rather than just enlarging, and how to set the re-detailing strength. ## Guides and articles - [Turn a Character Illustration into a Game-Ready 3D Model — T-Pose First](https://genioplus.com/en/blog/2d-character-to-3d-model): Feed an action pose to an AI 3D generator and the weapon fuses to the hand. Three tools — T-pose & parts, Image to 3D and Mesh cleanup — take one drawing to a clean, textured, riggable mesh. What each step does, and what it costs. - [Turn a 3D Model into an 8-Direction Sprite Sheet — in Your Browser](https://genioplus.com/en/blog/3d-model-to-sprite-sheet): The new 3D → Sprite tool renders a rigged 3D model into a 4/8/16-direction sprite sheet, entirely on your own GPU. What it does, what your model needs, and the settings that actually matter. - [Cleaning Up a Pixel Sprite's Background Before It Goes in the Game](https://genioplus.com/en/blog/pixel-sprite-background-cleanup): How to strip the green screen from an AI-generated pixel character and clean the edges pixel by pixel — including the export trap that quietly destroys pixel art when you change the frame size. - [What Character Animation Actually Costs — Commissions vs Asset Store vs AI](https://genioplus.com/en/blog/character-animation-cost-outsourcing-vs-asset-store-vs-ai): A cost breakdown of the three ways to animate a 2D game character: what each one costs per motion, what you give up, and which fits which stage of your project. - [2D Character Animation in Godot from a Sprite Sheet — Import to Playback](https://genioplus.com/en/blog/godot-sprite-sheet-import-animation): How to bring an AI-generated sprite sheet into Godot 4: slice it with AnimatedSprite2D, register animations, and play them from code — plus the AnimationPlayer route and pixel-art filter settings. - [Unity 2D Animation Sprite Sheet — Make One with AI and Import It](https://genioplus.com/en/blog/unity-2d-sprite-animation-ai): How to make 2D character sprite sheets for Unity with AI: generate a walk or attack sheet from one character image, then import, slice, and turn it into animation clips. - [Getting Game Attack Animations Right with AI Prompts](https://genioplus.com/en/blog/game-attack-motion-animation-prompts): Attack motions — punches, slashes — are trickier to prompt than idle or walk cycles. Direction control, the camera-facing problem, margin setup, and frame extraction strategy: how to prompt attack animations that come out the way you intend. - [Background Removal Update — Keeping Dark Capes and Detail on Dark Backgrounds](https://genioplus.com/en/blog/background-removal-cutout-editor-upgrade): We reworked how background removal handles dark subjects on dark backgrounds — the case where a black cape gets erased along with a black backdrop. Here's what changed: automatic detail recovery on solid backgrounds, an adjustable removal strength, and the restore, eraser, and wand editing tools. - [Two New Tools — Batch Background Removal and AI 4K Upscale](https://genioplus.com/en/blog/batch-bg-remove-and-4k-upscale): Two tools added in this update: 'Batch Background Remover' for stripping backgrounds from many images at once, and 'AI 4K Upscale' for enlarging an image while regenerating its detail. Here's how to use them. - [Scene Asset Extraction — Split One Game Scene into Individual Assets](https://genioplus.com/en/blog/scene-generation-split-scene-into-game-assets): Upload a game scene image and AI detects the parts inside (buildings, trees, props…), then regenerates the ones you pick as standalone assets that keep the scene's perspective. A tutorial for the new Scene Asset Extraction tool. - [8 Directional Sprite Sheets from One Character Image, with AI](https://genioplus.com/en/blog/8-direction-character-sprites): How to create the 8-direction (or 4-direction) character sprites top-down and isometric games need — by uploading a single image of your existing character. - [Animate 2D Characters Without Rigging — AI Alternatives to Spine & Live2D](https://genioplus.com/en/blog/2d-animation-without-rigging): How to make 2D characters move without bones or rigging. When skeletal animation is worth it, when AI motion generation wins, and how to combine both. - [Pixel Art Animation with AI — How to Bring Dot Characters to Life](https://genioplus.com/en/blog/pixel-art-animation-with-ai): How to turn a single pixel-art character into walk and idle animations with AI, including fixes for frame consistency and pixel-art-specific tips. - [Making Game Assets with AI — a Practical Guide for Indie Developers](https://genioplus.com/en/blog/make-game-assets-with-ai): Characters, animation, backgrounds and icons — how to create game assets with AI, real workflows, and the pitfalls to watch for, from an indie developer's perspective. - [How to Turn One Character Image into a Game-Ready Sprite Sheet with AI](https://genioplus.com/en/blog/ai-sprite-sheet-from-one-image): A step-by-step walkthrough of generating idle, walk and attack animation sprite sheets from a single character illustration — no animator required. ## Other - [Gallery](https://genioplus.com/en/gallery): free sprite sheets and character assets made with GenioPlus, downloadable after signing in - [Pricing](https://genioplus.com/en#pricing): subscription plans and one-time credit packs, in USD - [About](https://genioplus.com/en/about): GenioPlus is built and run by a single game developer — what it is, how credits are charged, and the documented limits of each tool