Painting & line
Anime gacha illustration
The splash-art finish of mobile anime games: clean lines, soft cel shading melting into smooth gradients, and highlights that make every surface glow. Detailed, but never messy.

What to look at
- 01Clean lineart with soft gradient shading
- 02Rim light and bloom outlining the figure
- 03Saturated colour kept tidy and readable
Prompts
The prompts stay in English on purpose: image models read English best, so translating them only costs you quality. Paste them as they are.
Character prompt
Goes in the Style field of the character, T-pose and animation tools.
polished anime gacha game character illustration, clean confident lineart, soft cel shading with smooth gradient highlights, glossy eyes and hair shine, crisp rim light, vibrant saturated palette, high-detail costume rendering
Tilemap prompt
Goes in the tilemap tool's custom style field.
anime game background terrain in a clean, polished illustration style: smooth soft-edged shading, subtle gradients, vibrant but clean colours, small crisp highlights, painterly yet tidy texture, no outlines on the fill, no noise
Background prompt
Generate a background image with this first, then feed that image to the scene splitter. Replace the bracketed part with your own scene.
A single 2D game background plate for [YOUR SCENE — e.g. a seaside village at dusk]. Horizontal composition, drawn as one illustrated scene whose buildings, trees, rocks and props sit clearly apart from one another, each fully visible and not overlapping, so every one of them can be cut out afterwards as a standalone asset. Draw it as a polished anime game background illustration: clean lineart on the main forms, soft cel shading with smooth gradients, a luminous sky, crisp rim light and bloom, vibrant saturated colours and tidy high-detail rendering. Keep one consistent light direction and one consistent perspective across the whole scene. No characters, no text, no labels, no UI, no logos, no watermark, no border.
Games that made this look known
Arknights · Blue Archive
Reference for your eye only. The prompts never name a game, so the model designs something of its own instead of copying one.
Keep looking
Use this style now
The prompts are free to take. Generating with them uses credits.


