Shading & dimension
Sculpted clay
Photographed, not rendered. Thumbprints and tool marks stay in the surface, and the small irregularities are the whole appeal.

What to look at
- 01Thumbprints and tool marks left in
- 02Soft studio light, matte clay sheen
- 03Proportions slightly off in a handmade way
Prompts
The prompts stay in English on purpose: image models read English best, so translating them only costs you quality. Paste them as they are.
Character prompt
Goes in the Style field of the character, T-pose and animation tools.
photograph of a handmade plasticine stop-motion puppet, sculpted from modelling clay with visible thumbprints, fingerprints and sculpting tool marks, lumpy uneven handmade proportions, matte clay sheen, soft studio lighting
Tilemap prompt
Goes in the tilemap tool's custom style field.
photograph of a handmade plasticine stop-motion set, every surface sculpted from modelling clay with visible thumbprints and sculpting tool marks, lumpy uneven handmade forms, matte clay sheen, soft studio lighting, no mechanical repetition
Background prompt
Generate a background image with this first, then feed that image to the scene splitter. Replace the bracketed part with your own scene.
A single 2D game background plate for [YOUR SCENE — e.g. a seaside village at dusk]. Horizontal composition, drawn as one illustrated scene whose buildings, trees, rocks and props sit clearly apart from one another, each fully visible and not overlapping, so every one of them can be cut out afterwards as a standalone asset. Make it a photograph of a handmade plasticine stop-motion set: everything sculpted from modelling clay with visible thumbprints, fingerprints and sculpting tool marks, lumpy uneven handmade forms, a matte clay sheen and soft studio lighting. Keep one consistent light direction and one consistent perspective across the whole scene. No characters, no text, no labels, no UI, no logos, no watermark, no border.
Games that made this look known
Hylics 2 · Armikrog
Reference for your eye only. The prompts never name a game, so the model designs something of its own instead of copying one.
Keep looking
Use this style now
The prompts are free to take. Generating with them uses credits.


