圖形與材質
極簡幾何色塊
把一切還原成平面圖形和色相。沒有質感也沒有描邊可依賴,角色性格全壓在比例和間距上。

看什麼
- 01每個形狀一種平塗色,沒有質感
- 02只靠遮擋和大小拉開空間
- 03性格完全來自比例
提示詞
提示詞刻意保留英文:生圖模型讀英文最準,翻譯過去只會掉效果。照原樣貼上即可。
角色提示詞
貼進角色、T-pose、動畫工具的「風格」欄。
minimal geometric 2D game character built from a few pure flat shapes, no outline, no texture, no facial detail, one flat colour per shape, personality expressed only through proportion and tilt
圖塊地圖提示詞
貼進圖塊地圖工具的自訂風格欄。
minimal geometric terrain, each material a single flat pure colour with no texture and no outline, forms reduced to simple rectangles and soft-cornered shapes, distinguished by hue alone
背景提示詞
先用它生成一張背景圖,再把那張圖餵給場景拆分工具。方括號部分換成你自己的場景。
A single 2D game background plate for [YOUR SCENE — e.g. a seaside village at dusk]. Horizontal composition, drawn as one illustrated scene whose buildings, trees, rocks and props sit clearly apart from one another, each fully visible and not overlapping, so every one of them can be cut out afterwards as a standalone asset. Draw it as minimal geometric graphic design: every element reduced to a few pure flat shapes, one flat colour each, no outlines, no texture, and depth told only by overlap and scale. Keep one consistent light direction and one consistent perspective across the whole scene. No characters, no text, no labels, no UI, no logos, no watermark, no border.
把這個看法做出名的遊戲
Thomas Was Alone · Mini Metro
只是給你眼睛做參照。提示詞裡一個遊戲名都沒有 —— 這樣模型會自己設計,而不是去抄某款遊戲。
繼續看
現在就用這個風格
提示詞隨便拿。用它生成會消耗點數。


