圖形與材質
紙藝疊層
不是畫出來的,是做出來的。每個形狀都是有厚度的裁紙,深度來自它投在後一層紙上的影子。

看什麼
- 01裁切邊上看得見的紙張厚度
- 02落在後一層上的柔和投影
- 03帶纖維紋理的霧面平塗
提示詞
提示詞刻意保留英文:生圖模型讀英文最準,翻譯過去只會掉效果。照原樣貼上即可。
角色提示詞
貼進角色、T-pose、動畫工具的「風格」欄。
papercraft 2D game character made of cut coloured paper, visible paper thickness at every cut edge, soft drop shadows between layers, slight paper fibre texture, flat matte colours
圖塊地圖提示詞
貼進圖塊地圖工具的自訂風格欄。
papercraft terrain made of cut coloured paper layers, visible paper thickness at the cut edges, soft drop shadows between stacked layers, flat matte colours, subtle paper fibre texture
背景提示詞
先用它生成一張背景圖,再把那張圖餵給場景拆分工具。方括號部分換成你自己的場景。
A single 2D game background plate for [YOUR SCENE — e.g. a seaside village at dusk]. Horizontal composition, drawn as one illustrated scene whose buildings, trees, rocks and props sit clearly apart from one another, each fully visible and not overlapping, so every one of them can be cut out afterwards as a standalone asset. Draw it as a papercraft diorama made of cut coloured paper: visible paper thickness at every cut edge, soft drop shadows between stacked layers, flat matte colours and subtle paper fibre texture. Keep one consistent light direction and one consistent perspective across the whole scene. No characters, no text, no labels, no UI, no logos, no watermark, no border.
把這個看法做出名的遊戲
Tengami · Paper Mario
只是給你眼睛做參照。提示詞裡一個遊戲名都沒有 —— 這樣模型會自己設計,而不是去抄某款遊戲。
繼續看
現在就用這個風格
提示詞隨便拿。用它生成會消耗點數。


