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明暗与立体

动画赛璐璐

把动画插画的规则套在立体形体上:干净的线稿、平涂的颜色,阴影是一刀切下去而不是渐隐。

动画赛璐璐
由 GenioPlus 生成。24 张样图画的是同一个场景,变的只有风格。

看什么

  1. 01一刀切下去的阴影边界
  2. 02头发上形状锐利的高光
  3. 03覆盖所有形体的干净线稿

提示词

提示词刻意保留英文:生图模型读英文最准,翻译过去只会掉效果。照原样粘贴即可。

角色提示词

粘进角色、T-pose、动画工具的「风格」栏。

cel-shaded anime game character, clean confident line art, vibrant flat colours with crisp two-tone cel shading, sharp specular highlights in the hair, expressive detailed eyes, polished anime illustration finish

瓦片地图提示词

粘进瓦片地图工具的自定义风格栏。

cel-shaded anime terrain, vibrant flat colours with crisp two-tone cel shading, clean line art around forms, sharp highlight edges, clear bright skies and saturated foliage, no soft gradients

背景提示词

先用它生成一张背景图,再把那张图喂给场景拆分工具。方括号部分换成你自己的场景。

A single 2D game background plate for [YOUR SCENE — e.g. a seaside village at dusk]. Horizontal composition, drawn as one illustrated scene whose buildings, trees, rocks and props sit clearly apart from one another, each fully visible and not overlapping, so every one of them can be cut out afterwards as a standalone asset. Draw it as cel-shaded anime art: clean confident line art, vibrant flat colours with crisp two-tone cel shading, sharp highlight edges and a bright saturated palette. Keep one consistent light direction and one consistent perspective across the whole scene. No characters, no text, no labels, no UI, no logos, no watermark, no border.

把这个看法做出名的游戏

GUILTY GEAR -STRIVE- · DRAGON BALL FighterZ

只是给你眼睛做参照。提示词里一个游戏名都没有 —— 这样模型会自己设计,而不是去抄某款游戏。

继续看

现在就用这个风格

提示词随便拿。用它生成会消耗积分。

用这个风格做角色
动画赛璐璐 — 游戏美术风格提示词 | GenioPlus