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像素与复古

霓虹高对比像素

画面大部分压暗压灰,只留两三种霓虹色满功率上场。中间调是故意删掉的。

霓虹高对比像素
由 GenioPlus 生成。24 张样图画的是同一个场景,变的只有风格。

看什么

  1. 01灰底上只有两三种霓虹色
  2. 02阴影是硬边色块,没有柔和过渡
  3. 03靠轮廓光把角色从背景里拔出来

提示词

提示词刻意保留英文:生图模型读英文最准,翻译过去只会掉效果。照原样粘贴即可。

角色提示词

粘进角色、T-pose、动画工具的「风格」栏。

high-contrast neon pixel art game sprite on a strict pixel grid, every pixel a visible square with no anti-aliasing, dark desaturated base with a few intensely saturated neon accent colours, strong rim light, hard shadow shapes, minimal interior detail

瓦片地图提示词

粘进瓦片地图工具的自定义风格栏。

high-contrast neon pixel art terrain on a strict pixel grid, every pixel a visible square with no anti-aliasing, dark desaturated base tones with a few intensely saturated neon accents, hard-edged shadow shapes, glowing accent clusters, minimal mid-tone detail

背景提示词

先用它生成一张背景图,再把那张图喂给场景拆分工具。方括号部分换成你自己的场景。

A single 2D game background plate for [YOUR SCENE — e.g. a seaside village at dusk]. Horizontal composition, drawn as one illustrated scene whose buildings, trees, rocks and props sit clearly apart from one another, each fully visible and not overlapping, so every one of them can be cut out afterwards as a standalone asset. Draw it as high-contrast neon pixel art on a strict pixel grid, every pixel a visible square with no anti-aliasing: dark desaturated base tones, a few intensely saturated neon accents carrying all the colour, hard-edged shadow shapes and strong rim light. Keep one consistent light direction and one consistent perspective across the whole scene. No characters, no text, no labels, no UI, no logos, no watermark, no border.

把这个看法做出名的游戏

Hyper Light Drifter · Katana ZERO

只是给你眼睛做参照。提示词里一个游戏名都没有 —— 这样模型会自己设计,而不是去抄某款游戏。

继续看

现在就用这个风格

提示词随便拿。用它生成会消耗积分。

用这个风格做角色
霓虹高对比像素 — 游戏美术风格提示词 | GenioPlus