图形与材质
霓虹矢量线框
只有线。所有东西都是纯黑底上的发光笔画,面该干的活由线周围的辉光接管。

看什么
- 01只有描边,没有任何填充
- 02每根线外的加色辉光
- 03纯黑底,不是深灰
提示词
提示词刻意保留英文:生图模型读英文最准,翻译过去只会掉效果。照原样粘贴即可。
角色提示词
粘进角色、T-pose、动画工具的「风格」栏。
neon vector wireframe 2D game character, built from glowing bright stroke outlines on pure black, no fills at all, additive bloom around every line, electric cyan magenta and lime palette
瓦片地图提示词
粘进瓦片地图工具的自定义风格栏。
neon vector wireframe terrain, glowing bright stroke outlines on pure black with no fills, additive bloom around every line, electric cyan magenta and lime palette, grid-like structure
背景提示词
先用它生成一张背景图,再把那张图喂给场景拆分工具。方括号部分换成你自己的场景。
A single 2D game background plate for [YOUR SCENE — e.g. a seaside village at dusk]. Horizontal composition, drawn as one illustrated scene whose buildings, trees, rocks and props sit clearly apart from one another, each fully visible and not overlapping, so every one of them can be cut out afterwards as a standalone asset. Draw it as neon vector wireframe graphics: glowing bright stroke outlines on pure black, no fills at all, additive bloom around every line, electric cyan magenta and lime palette. Keep one consistent light direction and one consistent perspective across the whole scene. No characters, no text, no labels, no UI, no logos, no watermark, no border.
把这个看法做出名的游戏
Geometry Wars 3 · Tempest 4000
只是给你眼睛做参照。提示词里一个游戏名都没有 —— 这样模型会自己设计,而不是去抄某款游戏。
继续看
现在就用这个风格
提示词随便拿。用它生成会消耗积分。


