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明暗與立體

動畫賽璐珞

把動畫插畫的規則套在立體形體上:乾淨的線稿、平塗的顏色,陰影是一刀切下去而不是漸隱。

動畫賽璐珞
由 GenioPlus 生成。24 張樣圖畫的是同一個場景,變的只有風格。

看什麼

  1. 01一刀切下去的陰影邊界
  2. 02頭髮上形狀銳利的高光
  3. 03覆蓋所有形體的乾淨線稿

提示詞

提示詞刻意保留英文:生圖模型讀英文最準,翻譯過去只會掉效果。照原樣貼上即可。

角色提示詞

貼進角色、T-pose、動畫工具的「風格」欄。

cel-shaded anime game character, clean confident line art, vibrant flat colours with crisp two-tone cel shading, sharp specular highlights in the hair, expressive detailed eyes, polished anime illustration finish

圖塊地圖提示詞

貼進圖塊地圖工具的自訂風格欄。

cel-shaded anime terrain, vibrant flat colours with crisp two-tone cel shading, clean line art around forms, sharp highlight edges, clear bright skies and saturated foliage, no soft gradients

背景提示詞

先用它生成一張背景圖,再把那張圖餵給場景拆分工具。方括號部分換成你自己的場景。

A single 2D game background plate for [YOUR SCENE — e.g. a seaside village at dusk]. Horizontal composition, drawn as one illustrated scene whose buildings, trees, rocks and props sit clearly apart from one another, each fully visible and not overlapping, so every one of them can be cut out afterwards as a standalone asset. Draw it as cel-shaded anime art: clean confident line art, vibrant flat colours with crisp two-tone cel shading, sharp highlight edges and a bright saturated palette. Keep one consistent light direction and one consistent perspective across the whole scene. No characters, no text, no labels, no UI, no logos, no watermark, no border.

把這個看法做出名的遊戲

GUILTY GEAR -STRIVE- · DRAGON BALL FighterZ

只是給你眼睛做參照。提示詞裡一個遊戲名都沒有 —— 這樣模型會自己設計,而不是去抄某款遊戲。

繼續看

現在就用這個風格

提示詞隨便拿。用它生成會消耗點數。

用這個風格做角色
動畫賽璐珞 — 遊戲美術風格提示詞 | GenioPlus