图形与材质
纸艺叠层
不是画出来的,是做出来的。每个形状都是有厚度的裁纸,深度来自它投在后一层纸上的影子。

看什么
- 01裁切边上看得见的纸张厚度
- 02落在后一层上的柔和投影
- 03带纤维纹理的哑光平涂
提示词
提示词刻意保留英文:生图模型读英文最准,翻译过去只会掉效果。照原样粘贴即可。
角色提示词
粘进角色、T-pose、动画工具的「风格」栏。
papercraft 2D game character made of cut coloured paper, visible paper thickness at every cut edge, soft drop shadows between layers, slight paper fibre texture, flat matte colours
瓦片地图提示词
粘进瓦片地图工具的自定义风格栏。
papercraft terrain made of cut coloured paper layers, visible paper thickness at the cut edges, soft drop shadows between stacked layers, flat matte colours, subtle paper fibre texture
背景提示词
先用它生成一张背景图,再把那张图喂给场景拆分工具。方括号部分换成你自己的场景。
A single 2D game background plate for [YOUR SCENE — e.g. a seaside village at dusk]. Horizontal composition, drawn as one illustrated scene whose buildings, trees, rocks and props sit clearly apart from one another, each fully visible and not overlapping, so every one of them can be cut out afterwards as a standalone asset. Draw it as a papercraft diorama made of cut coloured paper: visible paper thickness at every cut edge, soft drop shadows between stacked layers, flat matte colours and subtle paper fibre texture. Keep one consistent light direction and one consistent perspective across the whole scene. No characters, no text, no labels, no UI, no logos, no watermark, no border.
把这个看法做出名的游戏
Tengami · Paper Mario
只是给你眼睛做参照。提示词里一个游戏名都没有 —— 这样模型会自己设计,而不是去抄某款游戏。
继续看
现在就用这个风格
提示词随便拿。用它生成会消耗积分。


