繪畫與線條
古籍彩繪插畫
透視發明之前的畫法:平塗色、墨線輪廓、金箔點綴,畫面按重要性而不是按遠近排布。

看什麼
- 01刻意壓平的透視
- 02平塗色上的金箔
- 03處處透出來的羊皮紙底色
提示詞
提示詞刻意保留英文:生圖模型讀英文最準,翻譯過去只會掉效果。照原樣貼上即可。
角色提示詞
貼進角色、T-pose、動畫工具的「風格」欄。
medieval illuminated manuscript game character, flat egg-tempera colours with gold-leaf accents, ink contour drawing, deliberately flattened perspective and stylised proportions, aged parchment ground
圖塊地圖提示詞
貼進圖塊地圖工具的自訂風格欄。
medieval illuminated manuscript terrain, flat egg-tempera colours with gold-leaf accents on aged parchment, ink contour drawing, stylised flattened forms, decorative patterned fills instead of realistic texture
背景提示詞
先用它生成一張背景圖,再把那張圖餵給場景拆分工具。方括號部分換成你自己的場景。
A single 2D game background plate for [YOUR SCENE — e.g. a seaside village at dusk]. Horizontal composition, drawn as one illustrated scene whose buildings, trees, rocks and props sit clearly apart from one another, each fully visible and not overlapping, so every one of them can be cut out afterwards as a standalone asset. Draw it as a medieval illuminated manuscript page: flat egg-tempera colours with gold-leaf accents on aged parchment, ink contour drawing, deliberately flattened perspective and decorative patterned fills. Keep one consistent light direction and one consistent perspective across the whole scene. No characters, no text, no labels, no UI, no logos, no watermark, no border.
把這個看法做出名的遊戲
Pentiment · Inkulinati
只是給你眼睛做參照。提示詞裡一個遊戲名都沒有 —— 這樣模型會自己設計,而不是去抄某款遊戲。
繼續看
現在就用這個風格
提示詞隨便拿。用它生成會消耗點數。


